Recent Work (4/18/2016)
Recent Changes on Logic Lights:
- Automatic wiring when terminals overlap
- Delete existing wires when bringing the ends together
- Delete elements when placed back into their factories
- Added word "Trash" to the trash
- Save "tried" to player's record when exiting program while playing the level
- Made the play area larger so you can drop the logic elements on switches and lights
- Cleaned up a couple of invisible properties
- Encapsulated some functionality on deletion into the element class
- Fixed a problem in the factories that redrew the factories every cycle of the game loop.
Other things that need doing:
- Save the game state on close during the middle of the game, also saving an in-progress tag for the puzzle.
- Drawings:
- Fix the drawing of Or to be nicer-looking
- Draw a trashcan for the trash